Surface Deformation Tools

Below are some tools for creating differentiated surface effects within your models. I have attached some images of the vanilla application to a surface, but you will need to take this further. The deformation should be variable in response to your chosen forces. This can be articulated with image mappers, jellyfish distortion and graph mappers depending on what you are familiar with:

Inflatables
Ripples
Apertures

~ by ledatomica on April 26, 2010.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

 
%d bloggers like this: